In a pleasant surprise today, a new book dropped through my letterbox. Interpretation in a Digital Age, by Paul Palmer and Neil Rathbone, is a concise, easy to read introduction and guide for Heritage professionals starting digital projects in their places. It promises "objective and practical guidance", and lives up to that promise.
It's an easy read, and neatly sums up the history of handheld guides in heritage sites as it walks the reader through concepts like: Bring Your Own Device; native, web and hybrid apps; media creation; webcams; and locational and proximity triggering. Palmer and Rathbone conclude a useful chapter on accessibility and inclusiveness with with a section on Mindfulness, wherein they argue we "need to develop more skill in the psychology of storytelling using digital media rather than blame the media". A sentiment with which, given the subject of my study, I can only agree.
There are chapters on using technology outdoors, understanding wifi, compliance and intellectual property, and project management. An optimistic chapter near the end explores some of the possibilities that "the digital toolbox" might enable, and the book ends with a jargon busting glossary that reveals the intended audience museum and cultural heritage professionals who not digital experts but are thinking of commissioning something and don't want to be fast-talked by potential suppliers.
It's not an academic work, it doesn't have references to other texts. Rather it is based on the practical experience to the two authors. So it's very good, if not technically detailed, on the how, and also offers practical advice on project management that will last longer than some of the technologies that are now current, but it lacks the why. It's not their intention (I think) to sell the concept of digital technology to heritage sites, rather it's a response to heritage sites looking to see what what is possible. Indeed in the introduction the authors refer to the "Gartner hype cycle", the tendency to over-estimate the potential of technology, and peter to be disappointed by its limitations. Given that more and more evidence I'm seeing suggests only a maximum of five percent of heritage visitors use apps or other mobile technologies, and that I heard recently that mention of an app is currently likely to kill an HLF bid stone dead, I'm still questioning whether it's possible to build a business case for the creation of digital content, let alone the purchase of hardware etc.