I wasn’t able to get to the Playable Cities conference (for the second year running – next year, I must try harder), but handily they put a number of the sessions online at http://www.watershed.co.uk/playablecity/conference14/watch-talks/
They are quite quiet for my deaf old ears, I needed to turn them up to full both in the player and on my computer to get them above a whisper. Though they are all of interest, I’ve embedded linked to (the embedding doesn’t work) a couple of my favorites here. Holly Gramazio offers us a history of public play:
Tom Armitage plays with his cities:
Sam Hill uses SMS for his game, to make it as accessible as possible. (Its good to here the same thought we’d had on making SMS part of our sadly unfunded Eastleigh project). Great stuff with user generated content too:
And finally Simon Johnson talks pervasive games, including Zombie Chase:
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